Re: Attack the Light - Steven Universe Light RPG
Čo je nové vo verzii 1.0.2
- Fixed an issue where if you pause during a warp-in at level start and then equip a badge, your char reverts to level 1.
- Key/gemstone bug: Added protection to prevent losing your keys/gemstones if your device hiccupped while using an item. The game will provide you a new key if it detects a mismatch between how many keys are in a level and how many doors are still locked.
- Alexandrite bug: using Alexandrite before the scripted moment on the Orange boss fight no longer gets you stuck.
- Made more strategic memory optimizations. The app is more stable against memory crashes
- Regeneration bug: fixed an issue where if a Gem is defeated with a regeneration item or badge on, they were half coming back to life while still being in their "defeated Gem form"
- Final boss bug: fixed a bug where the last boss could become forever immune.
- Lucky/Shamrock badge: fixed a bug where having these two badges and taking them off would lower your luck below where it started
- Bagel sandwich bugs: fixed an issue with the bagel sandwich breaking the Orange and final bosses when they shoot lasers at it.
- Steven gains XP past level 20
- Fixed an issue where if the app is interrupted when opening a chest, you could then not open any more chests until you force quit the game
- Fixed an issue with gemstone walls where if the app is interrupted when putting a gemstone in, the door might not open or you might lose a gemstone
- Fixed an issue where if a Gem is defeated in battle and revives after the battle ended, sometimes the game could crashVerzia 1.0.2